8-5-2025
I can’t shake this nagging thought related to “Osgog and the Drago
if you wish to free me, I will give you great power, but only with the strength of Nameless things, can this ring be broken. Go now, into the West, and in high mountains, you will find a Lake which lives perpetually under the night sky. If you collect the stones and driftwood upon its shores, you can create the shape of a great beast. And if you capture the sound of the snow that falls on the shores, this will bind the beast together as muscle and sinew. And if you capture the rain blown in from the sea, this will be his blood. And the mosses and lichens and the bark of the trees of the shore will become his skin. And the flocks of birds in the sky will give you their feathers to make his wings. And if you capture the wind that ripples its waters, this will become his breath, and he will be alive. And he will capture the light of the stars’ reflections in the water, for the flashing of his eyes. And he will consume the fire of the sunset, and this will be his anger, and his fury. And he will live, and because he is Nameless, he will be able to break this ring, and I will be free.
Stones & Driftwood - Create it’s shape.
Sound of Snow - Muscle and Sinew
Rain from the Sea - Blood
Mosses & Lichens and Bark of Trees - Skin
Flock of Birds - Wings
Wind that ripples water - Breath… and alive
Light of the Stars reflection in Water - Eyes
Fire of the sunset - his anger and fury
These things together bring the Nameless thing alive and able to break her free. He tricked his father and brother’s and sisters into forgiving him and told them he only wanted to unders the plants, animals,a nd forest. He learned from his siblings.
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Kevnis - asked him how he wove cloth so fine, and Kevnis showed him his loom, and his spinning wheel. And he showed Osgog how to stand high on the parapet and catch the sound of the night wind in the spun yarns, and Osgog was amazed, for it seemed that Kevnis had taken the craft of their aunt, and turned it to the use of their father.
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Crochenwen - she showed him how she gathered the clay from the river bank, and she showed him how she shaped it by turning it on their father’s wheel, and that when she put it into their uncle’s fire it was transformed into stone. And Osgog was amazed that with their father’s help, she had taken their uncle’s fire, which was so destructive, and made something gentle enough to hold the river’s water.
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Bremphyr - toiled in his forge, Osgog asked about the shaping of things and forging of metal. He told Osgog of the things contained in stone and uses of fire.
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Rhiannon - told her that he wished to know how she captured and tamed the animals and the winds as she did. And Rhiannon told him many things, about how the chaos of the world could be stopped by tackle and sails, and put to its proper usage. And she told him about a horse’s shape, and how the muscles pulled here and there. And Osgog was amazed that the animal was also a machine like his father created of rope and wood and metal. But he thought, too about how the horse was not a creation of Mons, but a tamed wildness, and that his sister - more than the others - had a darkness within her that was never truly expunged, for she loved to ride wild and free across the plains of grass and water, and though Mons knew how to contain her wildness, he was ever vigilant of her loyalty, know that she could be fickle, and quick to anger.
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Bremphyr - Osgog went to Bremphyr, who was Mons’ eldest son, and he toiled away in his forge. Bremphyr was wise, and humble, and he loved Osgog, in spite of his knowledge that someday, Osgog would betray them all, for he had given one of his eyes to see the better with his remaining one. And he saw into many things, including the future. And Osgog asked him about the forging of metal, and the shaping of things. And Bremphyr told him of the things that were contained within stone, and the uses of fire. Of the creation of tools, and how to capture the Sun’s light within a blade, or the stone’s hardness within the head of his hammer. And of all the siblings, it was Bremphyr who most understood the goal of Mons, to take the chaos of nature, and to take its power for the uses of man. And Osgog was amazed, for Bremphyr dealt with many fickle things, and brought them to order for his father’s use. And Osgog felt suddenly that he could do the same, and this gave him a wicked courage.
In a lake in the high mountains, Osgog took the things he was told and created the beast; a dragon.
Stones and driftwood created it’s shape… sounds like bones. Balz was told by the turtle, he had similar old bones (stone?). Mannix, the dearly departed, had been enveloped by a Birch tree and an armor of it’s bark resulted from this - armor is like a protective skin. The bark armor is now contained in a ring worn by Balz. I wonder if he were to wield Gale (Rhiannon’s), would it be a step closer to creating a dragon?
While it could be coincidental, by we’ve been attacked by elementals (wind, vegetation/trees, water, etc.). I have to wonder, is the Sun King trying to learn how to create a dragon? Was his torture of Balz, giving him “stone bones” and horns an experiment in support of this goal? Are the elementals sent by him? Ways to hurt us but that he hasn’t figured out how to combine yet to create a dragon?
- 9-5-2025 - Every Rose Has It’s Thorn…**
Plan –
Phase 1 – Survive
· Retreat to the other shore. Grab onto the logs and swim back
· Long rest; recoup health and slots
· Build a better flotation device that allows us to bring armor, weapons, and provisions.
o Also could serve as a battlement to attack from
§ Firing flaming arrows, torches, something
§ More discussed in later phases
· Explore rest of the island
o Search the hills for anything we can use.
§ Food, medicines, signs of life or past life.
· DON’T RUSH – Play fast, make mistakes… and likely a TPK
- Phase 2 – Intel**
· Get better look at the island
o Wait for better weather, patrol the island and look for better landing spots
o Use Kelvin, beast sense, commune with elements
· Test the rose bushes
o Light some fires, see what the response is.
§ Does it draw in the monsters?
§ Are they afraid of fire or do they not care.
§ What about the rose bushes – Branwen thought they were sentient possibly, and maybe threatening. If we torch them does it take out a threat?
· Determine what our objective is and are there more threats?
o What’s in the tower?
§ Are there more threats?
§ Is it safe for us?
§ Is it being protected and by who/what?
· Having a hard time thinking this is the Sun Kings work – we don’t know where we are, how would he?
§ Something else is at work here that we’ve encountered before
- Phase 3 – Infiltration**
Option A “Dive, Dip, and Dodge”
- Split up
o Party members who are agile and quick try to get the Rose monsters to chase us, if there’s space to run. Draw and keep their attention
o Party members who are stealthy try to enter the tower.
- Concerns, we don’t know if there are greater threats than what we’re facing, and we’d need a fallback/escape plan.
Operation Johnny Cash – “I walked into to a burning ring of fire”
- Torch the vegetation, if these are vegetation based and there’s a ring of roses surround the island, if we burn it down it may take out the enemies
o Not all at once, sneak over the island and start building bonfire spots
o Split up and light them simultaneously, retreat to the water and watch
Operation Neptune
- Draw the Rose Beasts to the shore line and attack them from the water
o Flaming arrows, catapults, spells
o Can them swim? Deep water, maybe we can lure them in and they’ll sink?
o Being on the boat gives up a chance to escape if it goes badly