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The Black Lake of Osgog

A tabletop RPG campaign set in a world of ancient forests, forgotten gods, and black water.


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The Story in Brief

A party of unlikely travellers converges on the town of Monsoth and is drawn westward toward Osgog — the Black Lake at the edge of the known world. Along the way they encounter the legacy of ancient gods (Torval, Ceridwen, Mons), face the reach of The God King, and are guided — and tested — by the inscrutable The Boatman.

The campaign spans The Cradle (the world’s living heart), the ruins of old civilisations, sacred stone circles, and a waterfall that falls into the night sky.


The Party

CharacterPlayerRole
BalthazarHorned warlock; former Sun King experiment
BranwenDruid; joined after Cricket’s pyre
SilasRanger; conspiracy notes, uneasy conscience
StorrBard/warrior; reads bedtime stories
KramblerScout; telescope and sharp eyes
Aled
Logan

The Big Questions

→ See Big Overarching Questions for the full running list.


Recent Sessions

Session Archive — full log by year


World at a Glance

  • Nyth — the region; seasons are fixed by geography
  • Osgog — the Black Lake itself; the campaign’s namesake
  • The Cradle — the living heart of the world
  • Monsoth — starting town
  • Trenewydh — walled city; uneasy truce between factions
  • Taymar — riverside fortress; bridge-keepers

Locations Hub for the full map index

Link to original